Lagger Script Op Roblox Scripts Link — Fe Server
if serverLoad > config.loadThreshold then -- Mitigate server load self:mitigateServerLoad() end
function PerformanceService:mitigateFPS() -- Implement FPS mitigation strategies print("Mitigating FPS drops...") -- e.g., Rate limiting events self:rateLimitEvents() end fe server lagger script op roblox scripts link
-- Entity Management maxEntities = 1000, throttleEntityUpdates = true, if serverLoad > config
-- Rate Limiting eventRateLimit = 10, -- Per second if serverLoad >
function PerformanceService:throttleEntityUpdates() -- Implement entity update throttling -- Adjust physics and updates for entities end
-- Check thresholds and mitigate if fps < config.fpsThreshold then -- Mitigate FPS drops self:mitigateFPS() end
